Monday, August 5, 2013

Civ 5 - FPtD - Ehiopia - Update 1

OK, we followed the advice many of you had about moving our warrior down to the desert hill to the southeast.  We uncovered yet another salt and another cow in our city's future borders.  With that we decided to settle on the forest next to the river and the desert keeping our dream of a potential Petra alive.

After that, we sent our warrior scouting and started building a Stele.  We decided to research Pottery in hopes that we can get a quick granary.

Turn 3 we met Bratislava and collected our 30 gold.  On turn 9 we finished our Stele and started working on our scout.  On turn 10, our warrior found our first (only?) ancient ruins and gave him advanced weapons.  The next turn we finished our research on Pottery and started researching mining.  Finally, on turn 13, we achieved our Pantheon.

This is where we stopped.  Here are two screenshots of our current situation.  The first is of our capital and the second is of all the area we've explored so far.  I'd usually have explored more by now, but I usually start by building a scout.  Our scout will join us next turn, however, and will start to show us more of our immediate surroundings.

Click to enlarge


Click to Enlarge
The first question is what Pantheon do we take?  We don't have a ton of intel and our desert is smaller than perhaps we hoped.  Desert folklore will certainly still get us faith.  The tundra will get us faith if we want to go that route, but for most of it we'd have to wait until we got a second city settled.  Another option is +2 faith per quarry.  I see that as subpar, but perhaps someone might prefer that option.  Any other potential choices?

Next, was mining the right choice for our second tech?  I figured it would allow for the improving of salt tiles and allow us to cut down forests for improved production early if required.  If we should be teching something else right now, what should it be?  Should we switch right now?  What should be be prioritizing next for tech?

Next turn, we will choose our first social policy.  Should we start down the path of tradition?  If so, which policy should we pick first?  I'm assuming Aristocracy or Legalism.  I'd assume we'd take Legalism if we plan to build a settler prior to a wonder, otherwise, take Aristocracy.

Finally, what are we going to build in our capital?  I heard lots of calls for an early granary and that seems to make sense.  Other options are a worker, but I'm rather happy that Bratislava is so close.  I think they might just supply us with a worker.  A shrine?  I'm sure we'll want one at some point, but it seems that we'll get more bang from an early granary to me.

Oh yeah, what tiles should we be working in the capital?  Should I focus more on growth or production.  I'm assuming growth until we get our granary and then start to increase our production?  I think this could be one of our biggest areas of potential growth.

Well, as always, thanks everyone and keep those ideas coming!  We'll get our next round of turns done tomorrow.

4 comments:

  1. Five (six? Is there desert under that wheat?) desert tiles is a better generator of faith if that's what you are going for than your one quarry opportunity in your current city radius. (Salt is improved by a mine, not a quarry.)

    No other pantheons stand out as particularly perfect fits to me. My fallback pantheon is Fertility Rites (10% faster population growth) because I like to build really big cities in the longrun and in the early game each new citizen is good for +1 science.

    With techs: I guess the next hex your city takes in will probably be a salt tile. The other two things you need to improve such a tile are a worker and the mining tech. In other words, you don't need mining until you have a worker. If you are still planning on Desert Folklore, maybe pick up Calendar while you build your granary and go Stonehenge to crank up the faith? That should leave time to research mining while building a worker, then to build Stonehenge as you start your worker on building up those salt mines.

    For tiles: I'd get those salt mines improved asap and work 'em.

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  2. @SoRefined - Yes that is a desert wheat plain. I think we'll go Desert Folklore, but I agree that Fertility Rites is very nice. I've built some huge cities with that and the Hanging Gardens.

    So, to be sure I understand you, I should go with Calendar and while I'm researching that build my granary? Then when Calendar is done, research mining and build Stonehenge while researching?

    Do you think my plan to steal a worker from Bratislava is better than building a worker?

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  3. I'm no expert on stealing workers from CSes, but from what I've read the way to do it is early but not often. I don't think doing it once poses a longterm risk, especially if you haven't met anyone else yet.

    If it was me, I would go Calendar and then return to Mining because there's nothing for you to do with Mining until your worker is either built or stolen and back to your territory. Calendar gives you a building to build right away that fits in with a Big Faith strategy. Plus you'll need Calendar for your inevitable Stoneworks.

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  4. @SoRefined - You are probably right, but we just posted our last set of turns. And with the revealed tile, stoneworks is even more valuable.

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