Here are the highlights:
50 Finished Masonry, started Wheel.
50 Shrine suspended, settler started.
51 Shaka built the Great Library! Yes Shaka!
55 Finished Wheel, started Mathematics.
59 Finished Settler, restarted Shrine.
59 Met Brazil - poor guy is close to two of Shaka's cities.
60 Finished Shrine, started Archer.
62 Great Prophet appears - adopted Tithe and Pagodas.
63 Friends with Bucharest - Culture quest.
63 Archer finished, Caravan started.
64 Founded Harar.
Our happiness has really taken a hit with the founding of Harar. We are now at -1 happiness. Our second salt will be done in 3 turns. I'm hoping to trade an excess for another luxury resource. Our gold situation is adequate, but Tithe should really benefit us in the long run. Pogodas will eventually help us with our happiness problem. Here's where we stand right now:
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Here's Addis Abba:
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And here are the two screenshots of the known world:
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Well, where do we go now? I teched toward Mathematics in case we wanted to make a run at the Hanging Gardens. Brazil is also going tradition while the Zulus are going Liberty and England is going Piety (and she doesn't even have a pantheon yet). I doubt we go that route, but I wanted to keep it open and it also kept Petra open as well although I doubt we go that way either. What should I be teching? Should I beeline Philosophy so I can build National College? Construction for Composites and Coliseums?
What should I build with my first few builds in Harar? What about my cap? Another settler? Library? Units? Other?
How should we enhance our religion? Should we be making an diplomatic overtures. Should we avoid friendships with anyone? No wars or denouncements of anyone yet. What should we work on after finishing the tradition tree? Piety? Patronage? Something else?
As usual, thanks for the help!
In Harar: Stoneworks, library, walls, maybe a worker in there somewhere. Improve that silver or wine soon if you can't get back to happy through trading.
ReplyDeleteIf you want Hanging Gardens, you probably need to start in on that shortly, probably right after you complete that caravan. I've noticed the AI generally builds it by turn 100. (At Prince, I don't know how quickly they build it on King.) After Hanging Gardens, Library.
Seems to me like your next policy tree ought to be Piety, since you are generating a pretty decent amount of faith at this point. I like Religious Communities (+1% production for each follower in city up to 15%) as a follower belief and Messiah (Prophets 25% stronger and earned with 25% less Faith) as an enhancer.
You are in the middle of the pack, army-wise. I think you said earlier that your initial warrior is now a Spearman, so the faster you get to Civil Service the faster that Spearman can be a Pikeman and you can build a Pikeman. I find those are better for military buildup than earlier units.
@SoRefined - You're right. I think we might be late on Hanging Gardens. We should be good on growth in the capital anyhow.
ReplyDeleteI think I'll switch the order in Harar so that I can get the National College up and running in the Capital, but Stoneworks are going to have to come sooner than later.
I agree with you about Pikemen. Very strong unit. We're going to play right now.
I'm not myself a very good civilization player either, only a prince/king player too, but I think you should buy two tiles until you get silver in the capital and get that hooked up as quickly as possible. Also, I think going production focus for the capital for now is good until you can get the luxury resources/colosseums.
ReplyDeleteAfter the caravan is done in the capital, immediately build a settler and try to settle it way to the south on the tile in between the two mountains and in between the sheep and the calender to the south. This is to prevent England from further expanding into your territory and this city can be used as a defensive/unit producing city with barracks/walls and all that.
Finally, try to also settle a city in the north between the stone and the salt. That city should have decent growth with the abundant deers/salt/fish nearby.
For victory condition, I think going a scientific victory should be good so I think you should beeline education/ scientific theory/plastics. Since population = science, you could grow your four cities into big cities. The observatory that could be built if you settle to the south should be decent as well. Also, since you are generating a decent amount of faith, after you finish rationalism tree, you can also buy great scientist with it.
For social policies, I think you could go commerce after tradition is finished, just in case you need to go a diplomatic victory last minute. After you reach Renaissance, go rationalism immediately.
For units, I think a couple composite bowman and two or pikemen should be just fine.
Whatever happened to this game?
ReplyDelete